AI Insights · Timothy · July 2022
Top 5 Toddlers Games on Android in Belgium in Q2 2022
In Q2 2022, the top 5 toddlers games on Android in Belgium showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q2 2022, the top 5 toddlers games on the Android platform in Belgium exhibited diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
PK XD: Fun, friends & games had a fluctuating quarter with weekly downloads peaking at 6.8K in early April before declining and stabilizing around 1K by late June. Revenue saw a similar trend, starting at roughly $600 in early April, dropping to a low of $199 in mid-May, and then stabilizing between $300 and $400 towards the end of the quarter. Active users started at 50.1K in late March, reaching a peak of 53.8K in early April, but then gradually declined to around 32K by the end of June.
PAW Patrol Rescue World also experienced fluctuations. Weekly downloads started at 1.5K in late March, dipped to around 600-700 for most of May, and ended at 778 in late June. Revenue mirrored this trend, beginning at $268, peaking at $376 in early April, and then fluctuating between $154 and $300 throughout the quarter. Active users decreased from 4.3K in late March to about 2.8K by the end of June.
My Talking Angela 2 saw a varied performance in weekly downloads, starting at 2.6K in late March, peaking at 5.5K in early April, and then stabilizing around 1.5K to 2.3K by the end of June. Revenue showed a downward trend from $259 in late March to $110 by late June, with occasional peaks. Active users started at 18.1K in late March, peaked at 25.2K in mid-April, and settled around 20K by the end of June.
Lingokids - Play and Learn had a relatively stable performance. Weekly downloads ranged from 300 to 500, with occasional peaks. Revenue remained consistent, fluctuating between $145 and $243. Active users started at 1.4K in late March, peaking at 1.5K in early April, and then slightly declining to around 1.2K by the end of June.
Hill Climb Racing exhibited a steady performance in weekly downloads, starting at 1.2K in late March, dipping to around 500 in early May, and then recovering to over 1K by late June. Revenue showed a decline from $154 in late March to $87 by the end of June, with minor fluctuations. Active users started at 17.1K in late March, peaking at 19.1K in early April, and then stabilizing around 15.5K by the end of June.
For more detailed insights and trends, visit Sensor Tower.